This review may contain spoilers
The Ghosts Were More Likable Than the Characters
*Streamer* follows five broadcast jockeys (BJs) who enter a supposedly haunted building to investigate the disappearance of another streamer who vanished there. Each of them produces different types of content, with some focusing on ghost hunting while others are determined to debunk the supernatural.
On paper, it sounds like a promising setup, especially for fans of found-footage horror. Unfortunately, the characters quickly became the movie's biggest weakness.
Most of the group spends their time pulling pranks, shouting, and trying to outdo one another for attention. Instead of building tension or creating a sense of mystery, their behavior constantly disrupted the atmosphere. I couldn't help comparing it to *Gonjiam: Haunted Asylum*, which handled a similar premise far more effectively. In *Streamer*, the endless noise and chaos made it difficult to take the horror seriously.
In fact, there were moments when I found the characters so irritating that I started rooting for the ghosts instead.
The haunted location itself has an intriguing backstory. It was originally intended to be a place of healing, yet almost everyone associated with it either disappeared or died. The setting had potential, but the movie never fully capitalized on it because so much attention was devoted to the streamers' antics.
One scene that particularly frustrated me involved a police officer arriving at the location. Rather than immediately helping people who appeared to be in danger, he spent his time questioning their credibility and motives. The scene felt unrealistic and pulled me out of the movie. Perhaps procedures differ from place to place, but where I'm from, police officers usually patrol in pairs, which made the situation feel even stranger.
Ironically, the ghosts ended up being the least annoying part of the entire film. If I ever rewatch *Streamer*, I'll probably skip straight to the supernatural scenes. Those were the moments that actually delivered what I wanted from a horror movie.
Overall, *Streamer* had a decent premise and a creepy setting, but the constant shouting, pranks, and frustrating character behavior weakened the experience. The horror elements weren't the problem—the characters were.
On paper, it sounds like a promising setup, especially for fans of found-footage horror. Unfortunately, the characters quickly became the movie's biggest weakness.
Most of the group spends their time pulling pranks, shouting, and trying to outdo one another for attention. Instead of building tension or creating a sense of mystery, their behavior constantly disrupted the atmosphere. I couldn't help comparing it to *Gonjiam: Haunted Asylum*, which handled a similar premise far more effectively. In *Streamer*, the endless noise and chaos made it difficult to take the horror seriously.
In fact, there were moments when I found the characters so irritating that I started rooting for the ghosts instead.
The haunted location itself has an intriguing backstory. It was originally intended to be a place of healing, yet almost everyone associated with it either disappeared or died. The setting had potential, but the movie never fully capitalized on it because so much attention was devoted to the streamers' antics.
One scene that particularly frustrated me involved a police officer arriving at the location. Rather than immediately helping people who appeared to be in danger, he spent his time questioning their credibility and motives. The scene felt unrealistic and pulled me out of the movie. Perhaps procedures differ from place to place, but where I'm from, police officers usually patrol in pairs, which made the situation feel even stranger.
Ironically, the ghosts ended up being the least annoying part of the entire film. If I ever rewatch *Streamer*, I'll probably skip straight to the supernatural scenes. Those were the moments that actually delivered what I wanted from a horror movie.
Overall, *Streamer* had a decent premise and a creepy setting, but the constant shouting, pranks, and frustrating character behavior weakened the experience. The horror elements weren't the problem—the characters were.
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